[][src]Struct hl_capture::hooks::hw::Pointers

struct Pointers {
    cls: *mut client_static_t,
    game: *mut *mut CGame,
    host_frametime: *mut c_double,
    paintbuffer: *mut portable_samplepair_t,
    paintedtime: *mut c_int,
    realtime: *mut c_double,
    s_BackBufferFBO: *mut FBO_Container_t,
    shm: *mut *mut dma_t,
    window_rect: *mut RECT,
}

Pointers to all used hw variables.

Fields

cls: *mut client_static_tgame: *mut *mut CGamehost_frametime: *mut c_doublepaintbuffer: *mut portable_samplepair_tpaintedtime: *mut c_intrealtime: *mut c_doubles_BackBufferFBO: *mut FBO_Container_tshm: *mut *mut dma_twindow_rect: *mut RECT

Auto Trait Implementations

impl Unpin for Pointers

impl !Sync for Pointers

impl !Send for Pointers

impl RefUnwindSafe for Pointers

impl UnwindSafe for Pointers

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]