[−][src]Module hl_capture::hooks::hw
Structs
| CGame | |
| FBO_Container_t | |
| Functions | Pointers to all used hw functions. |
| OclGlTexture | Wrapper for the OpenCL image created from an OpenGL texture. |
| Pointers | Pointers to all used hw variables. |
| RECT | |
| client_static_t | |
| dma_t | |
| portable_samplepair_t |
Enums
| FrameCapture | |
| SoundCaptureMode |
Constants
| AUDIO_BUFFER | The audio buffer container, set and cleared in |
Statics
| FUNCTIONS | |
| POINTERS | |
| cap_allow_tabbing_out_in_demos | |
| cap_playdemostop |
Functions
| CL_Disconnect⚠ | Stops the currently running game, returning to the main menu. |
| Con_ToggleConsole_f⚠ | Handler for the |
| GL_SetMode⚠ | Sets up the main FBOs and the display mode. |
| Host_FilterTime⚠ | Calculates the frame time and limits the FPS. |
| Key_Event⚠ | Handles key callbacks. |
| Memory_Init⚠ | Initializes the hunk memory. |
| RunListenServer⚠ | The "main" function of hw.so, called inside |
| S_PaintChannels⚠ | Mixes sound into the output buffer using the paintbuffer. |
| S_TransferStereo16⚠ | Transfers the contents of the paintbuffer into the output buffer. |
| Sys_VID_FlipScreen⚠ | Flips the screen. |
| VideoMode_IsWindowed⚠ | Returns whether the game is running in windowed mode. |
| build_ocl_buffer | Builds an ocl |
| build_ocl_image | Builds an ocl |
| build_yuv_buffers | Builds ocl YUV buffers with the specified length. |
| capture_frame | Captures and returns the current frame. |
| capture_remaining_sound | Captures the remaining and extra sound. |
| cmd_argc⚠ | Gets the console command argument count. |
| cmd_argv⚠ | Gets a console command argument. |
| con_print⚠ | Prints the given string to the game console. |
| get_opengl_context | Retrieves the current OpenGL context. |
| get_pro_que | Returns the ocl |
| get_resolution | Returns the current game resolution. |
| get_yuv_buffers_and_pro_que | Returns the ocl buffers for Y, U and V, (HACK:) as well as a |
| ocl_color_conversion_func_name | Gets the OpenCL RGB->YUV color conversion function name. |
| read_ocl_image_into_buf | Reads the given |
| read_pixels | Reads pixels into the buffer. |
| refresh_pointers | Obtains and stores all necessary function and variable addresses. |
| register_command⚠ | Registers a console command. |
| register_cvars_and_commands | Registers console commands and variables. |
| register_variable⚠ | Registers a console variable. |
| reset_pointers | Resets all pointers to their default values. |
| reset_sound_capture_remainder | Resets the sound capture remainder. |
Type Definitions
| Result |