pub struct WlShellSurface { /* private fields */ }
Expand description

desktop-style metadata interface

An interface that may be implemented by a wl_surface, for implementations that provide a desktop-style user interface.

It provides requests to treat surfaces like toplevel, fullscreen or popup windows, move, resize or maximize them, associate metadata like title and class, etc.

On the server side the object is automatically destroyed when the related wl_surface is destroyed. On the client side, wl_shell_surface_destroy() must be called before destroying the wl_surface object.

See also the Event enum for this interface.

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impl WlShellSurface

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pub fn pong(&self, serial: u32)

respond to a ping event

A client must respond to a ping event with a pong request or the client may be deemed unresponsive.

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pub fn _move(&self, seat: &WlSeat, serial: u32)

start an interactive move

Start a pointer-driven move of the surface.

This request must be used in response to a button press event. The server may ignore move requests depending on the state of the surface (e.g. fullscreen or maximized).

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pub fn resize(&self, seat: &WlSeat, serial: u32, edges: Resize)

start an interactive resize

Start a pointer-driven resizing of the surface.

This request must be used in response to a button press event. The server may ignore resize requests depending on the state of the surface (e.g. fullscreen or maximized).

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pub fn set_toplevel(&self)

make the surface a toplevel surface

Map the surface as a toplevel surface.

A toplevel surface is not fullscreen, maximized or transient.

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pub fn set_transient( &self, parent: &WlSurface, x: i32, y: i32, flags: Transient, )

make the surface a transient surface

Map the surface relative to an existing surface.

The x and y arguments specify the location of the upper left corner of the surface relative to the upper left corner of the parent surface, in surface-local coordinates.

The flags argument controls details of the transient behaviour.

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pub fn set_fullscreen( &self, method: FullscreenMethod, framerate: u32, output: Option<&WlOutput>, )

make the surface a fullscreen surface

Map the surface as a fullscreen surface.

If an output parameter is given then the surface will be made fullscreen on that output. If the client does not specify the output then the compositor will apply its policy - usually choosing the output on which the surface has the biggest surface area.

The client may specify a method to resolve a size conflict between the output size and the surface size - this is provided through the method parameter.

The framerate parameter is used only when the method is set to “driver”, to indicate the preferred framerate. A value of 0 indicates that the client does not care about framerate. The framerate is specified in mHz, that is framerate of 60000 is 60Hz.

A method of “scale” or “driver” implies a scaling operation of the surface, either via a direct scaling operation or a change of the output mode. This will override any kind of output scaling, so that mapping a surface with a buffer size equal to the mode can fill the screen independent of buffer_scale.

A method of “fill” means we don’t scale up the buffer, however any output scale is applied. This means that you may run into an edge case where the application maps a buffer with the same size of the output mode but buffer_scale 1 (thus making a surface larger than the output). In this case it is allowed to downscale the results to fit the screen.

The compositor must reply to this request with a configure event with the dimensions for the output on which the surface will be made fullscreen.

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pub fn set_popup( &self, seat: &WlSeat, serial: u32, parent: &WlSurface, x: i32, y: i32, flags: Transient, )

make the surface a popup surface

Map the surface as a popup.

A popup surface is a transient surface with an added pointer grab.

An existing implicit grab will be changed to owner-events mode, and the popup grab will continue after the implicit grab ends (i.e. releasing the mouse button does not cause the popup to be unmapped).

The popup grab continues until the window is destroyed or a mouse button is pressed in any other client’s window. A click in any of the client’s surfaces is reported as normal, however, clicks in other clients’ surfaces will be discarded and trigger the callback.

The x and y arguments specify the location of the upper left corner of the surface relative to the upper left corner of the parent surface, in surface-local coordinates.

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pub fn set_maximized(&self, output: Option<&WlOutput>)

make the surface a maximized surface

Map the surface as a maximized surface.

If an output parameter is given then the surface will be maximized on that output. If the client does not specify the output then the compositor will apply its policy - usually choosing the output on which the surface has the biggest surface area.

The compositor will reply with a configure event telling the expected new surface size. The operation is completed on the next buffer attach to this surface.

A maximized surface typically fills the entire output it is bound to, except for desktop elements such as panels. This is the main difference between a maximized shell surface and a fullscreen shell surface.

The details depend on the compositor implementation.

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pub fn set_title(&self, title: String)

set surface title

Set a short title for the surface.

This string may be used to identify the surface in a task bar, window list, or other user interface elements provided by the compositor.

The string must be encoded in UTF-8.

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pub fn set_class(&self, class_: String)

set surface class

Set a class for the surface.

The surface class identifies the general class of applications to which the surface belongs. A common convention is to use the file name (or the full path if it is a non-standard location) of the application’s .desktop file as the class.

Trait Implementations§

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impl Borrow<ObjectId> for WlShellSurface

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fn borrow(&self) -> &ObjectId

Immutably borrows from an owned value. Read more
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impl Clone for WlShellSurface

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fn clone(&self) -> WlShellSurface

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WlShellSurface

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for WlShellSurface

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq<Weak<WlShellSurface>> for WlShellSurface

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fn eq(&self, other: &Weak<WlShellSurface>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq for WlShellSurface

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fn eq(&self, other: &WlShellSurface) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Proxy for WlShellSurface

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type Request<'request> = Request<'request>

The request enum for this interface
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type Event = Event

The event enum for this interface
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fn interface() -> &'static Interface

The interface description
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fn id(&self) -> ObjectId

The ID of this object
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fn version(&self) -> u32

The version of this object
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fn data<U: Send + Sync + 'static>(&self) -> Option<&U>

Access the user-data associated with this object
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fn object_data(&self) -> Option<&Arc<dyn ObjectData>>

Access the raw data associated with this object. Read more
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fn backend(&self) -> &WeakBackend

Access the backend associated with this object
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fn send_request(&self, req: Self::Request<'_>) -> Result<(), InvalidId>

Send a request for this object. Read more
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fn send_constructor<I: Proxy>( &self, req: Self::Request<'_>, data: Arc<dyn ObjectData>, ) -> Result<I, InvalidId>

Send a request for this object that creates another object. Read more
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fn from_id(conn: &Connection, id: ObjectId) -> Result<Self, InvalidId>

Create an object proxy from its ID Read more
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fn inert(backend: WeakBackend) -> Self

Create an inert object proxy Read more
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fn parse_event( conn: &Connection, msg: Message<ObjectId, OwnedFd>, ) -> Result<(Self, Self::Event), DispatchError>

Parse a event for this object Read more
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fn write_request<'a>( &self, conn: &Connection, msg: Self::Request<'a>, ) -> Result<(Message<ObjectId, BorrowedFd<'a>>, Option<(&'static Interface, u32)>), InvalidId>

Serialize a request for this object Read more
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fn is_alive(&self) -> bool

Checks if the Wayland object associated with this proxy is still alive
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fn downgrade(&self) -> Weak<Self>

Creates a weak handle to this object Read more
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impl Eq for WlShellSurface

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T> Downcast for T
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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fn from(t: T) -> T

Returns the argument unchanged.

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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.