pub struct Paths<NodeId, EdgeWeight> {
pub distances: Vec<EdgeWeight>,
pub predecessors: Vec<Option<NodeId>>,
}
Fields§
§distances: Vec<EdgeWeight>
§predecessors: Vec<Option<NodeId>>
Trait Implementations§
Auto Trait Implementations§
impl<NodeId, EdgeWeight> Freeze for Paths<NodeId, EdgeWeight>
impl<NodeId, EdgeWeight> RefUnwindSafe for Paths<NodeId, EdgeWeight>where
EdgeWeight: RefUnwindSafe,
NodeId: RefUnwindSafe,
impl<NodeId, EdgeWeight> Send for Paths<NodeId, EdgeWeight>
impl<NodeId, EdgeWeight> Sync for Paths<NodeId, EdgeWeight>
impl<NodeId, EdgeWeight> Unpin for Paths<NodeId, EdgeWeight>
impl<NodeId, EdgeWeight> UnwindSafe for Paths<NodeId, EdgeWeight>where
EdgeWeight: UnwindSafe,
NodeId: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)