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use std::os::raw::*;
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct VSFrameRef {
_unused: [u8; 0],
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct VSNodeRef {
_unused: [u8; 0],
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct VSCore {
_unused: [u8; 0],
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct VSPlugin {
_unused: [u8; 0],
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct VSNode {
_unused: [u8; 0],
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct VSFuncRef {
_unused: [u8; 0],
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct VSMap {
_unused: [u8; 0],
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct VSFrameContext {
_unused: [u8; 0],
}
#[allow(clippy::unreadable_literal)]
#[repr(i32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum VSColorFamily {
cmGray = 1000000,
cmRGB = 2000000,
cmYUV = 3000000,
cmYCoCg = 4000000,
cmCompat = 9000000,
}
#[repr(i32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum VSSampleType {
stInteger = 0,
stFloat = 1,
}
#[allow(clippy::unreadable_literal)]
#[repr(i32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum VSPresetFormat {
pfNone = 0,
pfGray8 = 1000010,
pfGray16 = 1000011,
pfGrayH = 1000012,
pfGrayS = 1000013,
pfYUV420P8 = 3000010,
pfYUV422P8 = 3000011,
pfYUV444P8 = 3000012,
pfYUV410P8 = 3000013,
pfYUV411P8 = 3000014,
pfYUV440P8 = 3000015,
pfYUV420P9 = 3000016,
pfYUV422P9 = 3000017,
pfYUV444P9 = 3000018,
pfYUV420P10 = 3000019,
pfYUV422P10 = 3000020,
pfYUV444P10 = 3000021,
pfYUV420P16 = 3000022,
pfYUV422P16 = 3000023,
pfYUV444P16 = 3000024,
pfYUV444PH = 3000025,
pfYUV444PS = 3000026,
pfYUV420P12 = 3000027,
pfYUV422P12 = 3000028,
pfYUV444P12 = 3000029,
pfYUV420P14 = 3000030,
pfYUV422P14 = 3000031,
pfYUV444P14 = 3000032,
pfRGB24 = 2000010,
pfRGB27 = 2000011,
pfRGB30 = 2000012,
pfRGB48 = 2000013,
pfRGBH = 2000014,
pfRGBS = 2000015,
pfCompatBGR32 = 9000010,
pfCompatYUY2 = 9000011,
}
#[repr(i32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum VSFilterMode {
fmParallel = 100,
fmParallelRequests = 200,
fmUnordered = 300,
fmSerial = 400,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct VSFormat {
pub name: [c_char; 32usize],
pub id: c_int,
pub colorFamily: c_int,
pub sampleType: c_int,
pub bitsPerSample: c_int,
pub bytesPerSample: c_int,
pub subSamplingW: c_int,
pub subSamplingH: c_int,
pub numPlanes: c_int,
}
pub const VSNodeFlags_nfNoCache: VSNodeFlags = VSNodeFlags(1);
pub const VSNodeFlags_nfIsCache: VSNodeFlags = VSNodeFlags(2);
#[cfg(feature = "gte-vapoursynth-api-33")]
pub const VSNodeFlags_nfMakeLinear: VSNodeFlags = VSNodeFlags(4);
impl ::std::ops::BitOr<VSNodeFlags> for VSNodeFlags {
type Output = Self;
#[inline]
fn bitor(self, other: Self) -> Self {
VSNodeFlags(self.0 | other.0)
}
}
impl ::std::ops::BitOrAssign for VSNodeFlags {
#[inline]
fn bitor_assign(&mut self, rhs: VSNodeFlags) {
self.0 |= rhs.0;
}
}
impl ::std::ops::BitAnd<VSNodeFlags> for VSNodeFlags {
type Output = Self;
#[inline]
fn bitand(self, other: Self) -> Self {
VSNodeFlags(self.0 & other.0)
}
}
impl ::std::ops::BitAndAssign for VSNodeFlags {
#[inline]
fn bitand_assign(&mut self, rhs: VSNodeFlags) {
self.0 &= rhs.0;
}
}
#[repr(C)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub struct VSNodeFlags(pub c_int);
#[repr(i32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum VSPropTypes {
ptUnset = 117,
ptInt = 105,
ptFloat = 102,
ptData = 115,
ptNode = 99,
ptFrame = 118,
ptFunction = 109,
}
#[repr(i32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum VSGetPropErrors {
peUnset = 1,
peType = 2,
peIndex = 4,
}
#[repr(i32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum VSPropAppendMode {
paReplace = 0,
paAppend = 1,
paTouch = 2,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct VSCoreInfo {
pub versionString: *const c_char,
pub core: c_int,
pub api: c_int,
pub numThreads: c_int,
pub maxFramebufferSize: i64,
pub usedFramebufferSize: i64,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct VSVideoInfo {
pub format: *const VSFormat,
pub fpsNum: i64,
pub fpsDen: i64,
pub width: c_int,
pub height: c_int,
pub numFrames: c_int,
pub flags: c_int,
}
#[repr(i32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum VSActivationReason {
arInitial = 0,
arFrameReady = 1,
arAllFramesReady = 2,
arError = -1,
}
#[repr(i32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum VSMessageType {
mtDebug = 0,
mtWarning = 1,
mtCritical = 2,
mtFatal = 3,
}
pub type VSPublicFunction = unsafe extern "system" fn(
in_: *const VSMap,
out: *mut VSMap,
userData: *mut c_void,
core: *mut VSCore,
vsapi: *const VSAPI,
);
pub type VSRegisterFunction = unsafe extern "system" fn(
name: *const c_char,
args: *const c_char,
argsFunc: VSPublicFunction,
functionData: *mut c_void,
plugin: *mut VSPlugin,
);
pub type VSConfigPlugin = unsafe extern "system" fn(
identifier: *const c_char,
defaultNamespace: *const c_char,
name: *const c_char,
apiVersion: c_int,
readonly: c_int,
plugin: *mut VSPlugin,
);
pub type VSInitPlugin = Option<
unsafe extern "system" fn(
configFunc: VSConfigPlugin,
registerFunc: VSRegisterFunction,
plugin: *mut VSPlugin,
),
>;
pub type VSFreeFuncData = Option<unsafe extern "system" fn(userData: *mut c_void)>;
pub type VSFilterInit = unsafe extern "system" fn(
in_: *mut VSMap,
out: *mut VSMap,
instanceData: *mut *mut c_void,
node: *mut VSNode,
core: *mut VSCore,
vsapi: *const VSAPI,
);
pub type VSFilterGetFrame = unsafe extern "system" fn(
n: c_int,
activationReason: c_int,
instanceData: *mut *mut c_void,
frameData: *mut *mut c_void,
frameCtx: *mut VSFrameContext,
core: *mut VSCore,
vsapi: *const VSAPI,
) -> *const VSFrameRef;
pub type VSFilterFree = Option<
unsafe extern "system" fn(instanceData: *mut c_void, core: *mut VSCore, vsapi: *const VSAPI),
>;
pub type VSFrameDoneCallback = Option<
unsafe extern "system" fn(
userData: *mut c_void,
f: *const VSFrameRef,
n: c_int,
arg1: *mut VSNodeRef,
errorMsg: *const c_char,
),
>;
pub type VSMessageHandler =
Option<unsafe extern "system" fn(msgType: c_int, msg: *const c_char, userData: *mut c_void)>;
#[cfg(feature = "gte-vapoursynth-api-36")]
pub type VSMessageHandlerFree = Option<unsafe extern "system" fn(userData: *mut c_void)>;
#[cfg(feature = "gte-vapoursynth-api-36")]
pub type VSMessageHandlerId = c_int;
#[repr(C)]
#[derive(Copy, Clone)]
pub struct VSAPI {
pub createCore: unsafe extern "system" fn(threads: c_int) -> *mut VSCore,
pub freeCore: unsafe extern "system" fn(core: *mut VSCore),
#[cfg_attr(
feature = "gte-vapoursynth-api-36",
deprecated(note = "use `getCoreInfo2` instead")
)]
pub getCoreInfo: unsafe extern "system" fn(core: *mut VSCore) -> *const VSCoreInfo,
pub cloneFrameRef: unsafe extern "system" fn(f: *const VSFrameRef) -> *const VSFrameRef,
pub cloneNodeRef: unsafe extern "system" fn(node: *mut VSNodeRef) -> *mut VSNodeRef,
pub cloneFuncRef: unsafe extern "system" fn(f: *mut VSFuncRef) -> *mut VSFuncRef,
pub freeFrame: unsafe extern "system" fn(f: *const VSFrameRef),
pub freeNode: unsafe extern "system" fn(node: *mut VSNodeRef),
pub freeFunc: unsafe extern "system" fn(f: *mut VSFuncRef),
pub newVideoFrame: unsafe extern "system" fn(
format: *const VSFormat,
width: c_int,
height: c_int,
propSrc: *const VSFrameRef,
core: *mut VSCore,
) -> *mut VSFrameRef,
pub copyFrame:
unsafe extern "system" fn(f: *const VSFrameRef, core: *mut VSCore) -> *mut VSFrameRef,
pub copyFrameProps:
unsafe extern "system" fn(src: *const VSFrameRef, dst: *mut VSFrameRef, core: *mut VSCore),
pub registerFunction: unsafe extern "system" fn(
name: *const c_char,
args: *const c_char,
argsFunc: VSPublicFunction,
functionData: *mut c_void,
plugin: *mut VSPlugin,
),
pub getPluginById:
unsafe extern "system" fn(identifier: *const c_char, core: *mut VSCore) -> *mut VSPlugin,
pub getPluginByNs:
unsafe extern "system" fn(ns: *const c_char, core: *mut VSCore) -> *mut VSPlugin,
pub getPlugins: unsafe extern "system" fn(core: *mut VSCore) -> *mut VSMap,
pub getFunctions: unsafe extern "system" fn(plugin: *mut VSPlugin) -> *mut VSMap,
#[allow(clippy::type_complexity)]
pub createFilter: unsafe extern "system" fn(
in_: *const VSMap,
out: *mut VSMap,
name: *const c_char,
init: VSFilterInit,
getFrame: VSFilterGetFrame,
free: VSFilterFree,
filterMode: c_int,
flags: c_int,
instanceData: *mut c_void,
core: *mut VSCore,
),
pub setError: unsafe extern "system" fn(map: *mut VSMap, errorMessage: *const c_char),
pub getError: unsafe extern "system" fn(map: *const VSMap) -> *const c_char,
pub setFilterError:
unsafe extern "system" fn(errorMessage: *const c_char, frameCtx: *mut VSFrameContext),
pub invoke: unsafe extern "system" fn(
plugin: *mut VSPlugin,
name: *const c_char,
args: *const VSMap,
) -> *mut VSMap,
pub getFormatPreset: unsafe extern "system" fn(id: c_int, core: *mut VSCore) -> *const VSFormat,
pub registerFormat: unsafe extern "system" fn(
colorFamily: c_int,
sampleType: c_int,
bitsPerSample: c_int,
subSamplingW: c_int,
subSamplingH: c_int,
core: *mut VSCore,
) -> *const VSFormat,
pub getFrame: unsafe extern "system" fn(
n: c_int,
node: *mut VSNodeRef,
errorMsg: *mut c_char,
bufSize: c_int,
) -> *const VSFrameRef,
pub getFrameAsync: unsafe extern "system" fn(
n: c_int,
node: *mut VSNodeRef,
callback: VSFrameDoneCallback,
userData: *mut c_void,
),
pub getFrameFilter: unsafe extern "system" fn(
n: c_int,
node: *mut VSNodeRef,
frameCtx: *mut VSFrameContext,
) -> *const VSFrameRef,
pub requestFrameFilter:
unsafe extern "system" fn(n: c_int, node: *mut VSNodeRef, frameCtx: *mut VSFrameContext),
pub queryCompletedFrame: unsafe extern "system" fn(
node: *mut *mut VSNodeRef,
n: *mut c_int,
frameCtx: *mut VSFrameContext,
),
pub releaseFrameEarly:
unsafe extern "system" fn(node: *mut VSNodeRef, n: c_int, frameCtx: *mut VSFrameContext),
pub getStride: unsafe extern "system" fn(f: *const VSFrameRef, plane: c_int) -> c_int,
pub getReadPtr: unsafe extern "system" fn(f: *const VSFrameRef, plane: c_int) -> *const u8,
pub getWritePtr: unsafe extern "system" fn(f: *mut VSFrameRef, plane: c_int) -> *mut u8,
pub createFunc: unsafe extern "system" fn(
func: VSPublicFunction,
userData: *mut c_void,
free: VSFreeFuncData,
core: *mut VSCore,
vsapi: *const VSAPI,
) -> *mut VSFuncRef,
pub callFunc: unsafe extern "system" fn(
func: *mut VSFuncRef,
in_: *const VSMap,
out: *mut VSMap,
core: *mut VSCore,
vsapi: *const VSAPI,
),
pub createMap: unsafe extern "system" fn() -> *mut VSMap,
pub freeMap: unsafe extern "system" fn(map: *mut VSMap),
pub clearMap: unsafe extern "system" fn(map: *mut VSMap),
pub getVideoInfo: unsafe extern "system" fn(node: *mut VSNodeRef) -> *const VSVideoInfo,
pub setVideoInfo:
unsafe extern "system" fn(vi: *const VSVideoInfo, numOutputs: c_int, node: *mut VSNode),
pub getFrameFormat: unsafe extern "system" fn(f: *const VSFrameRef) -> *const VSFormat,
pub getFrameWidth: unsafe extern "system" fn(f: *const VSFrameRef, plane: c_int) -> c_int,
pub getFrameHeight: unsafe extern "system" fn(f: *const VSFrameRef, plane: c_int) -> c_int,
pub getFramePropsRO: unsafe extern "system" fn(f: *const VSFrameRef) -> *const VSMap,
pub getFramePropsRW: unsafe extern "system" fn(f: *mut VSFrameRef) -> *mut VSMap,
pub propNumKeys: unsafe extern "system" fn(map: *const VSMap) -> c_int,
pub propGetKey: unsafe extern "system" fn(map: *const VSMap, index: c_int) -> *const c_char,
pub propNumElements: unsafe extern "system" fn(map: *const VSMap, key: *const c_char) -> c_int,
pub propGetType: unsafe extern "system" fn(map: *const VSMap, key: *const c_char) -> c_char,
pub propGetInt: unsafe extern "system" fn(
map: *const VSMap,
key: *const c_char,
index: c_int,
error: *mut c_int,
) -> i64,
pub propGetFloat: unsafe extern "system" fn(
map: *const VSMap,
key: *const c_char,
index: c_int,
error: *mut c_int,
) -> f64,
pub propGetData: unsafe extern "system" fn(
map: *const VSMap,
key: *const c_char,
index: c_int,
error: *mut c_int,
) -> *const c_char,
pub propGetDataSize: unsafe extern "system" fn(
map: *const VSMap,
key: *const c_char,
index: c_int,
error: *mut c_int,
) -> c_int,
pub propGetNode: unsafe extern "system" fn(
map: *const VSMap,
key: *const c_char,
index: c_int,
error: *mut c_int,
) -> *mut VSNodeRef,
pub propGetFrame: unsafe extern "system" fn(
map: *const VSMap,
key: *const c_char,
index: c_int,
error: *mut c_int,
) -> *const VSFrameRef,
pub propGetFunc: unsafe extern "system" fn(
map: *const VSMap,
key: *const c_char,
index: c_int,
error: *mut c_int,
) -> *mut VSFuncRef,
pub propDeleteKey: unsafe extern "system" fn(map: *mut VSMap, key: *const c_char) -> c_int,
pub propSetInt: unsafe extern "system" fn(
map: *mut VSMap,
key: *const c_char,
i: i64,
append: c_int,
) -> c_int,
pub propSetFloat: unsafe extern "system" fn(
map: *mut VSMap,
key: *const c_char,
d: f64,
append: c_int,
) -> c_int,
pub propSetData: unsafe extern "system" fn(
map: *mut VSMap,
key: *const c_char,
data: *const c_char,
size: c_int,
append: c_int,
) -> c_int,
pub propSetNode: unsafe extern "system" fn(
map: *mut VSMap,
key: *const c_char,
node: *mut VSNodeRef,
append: c_int,
) -> c_int,
pub propSetFrame: unsafe extern "system" fn(
map: *mut VSMap,
key: *const c_char,
f: *const VSFrameRef,
append: c_int,
) -> c_int,
pub propSetFunc: unsafe extern "system" fn(
map: *mut VSMap,
key: *const c_char,
func: *mut VSFuncRef,
append: c_int,
) -> c_int,
pub setMaxCacheSize: unsafe extern "system" fn(bytes: i64, core: *mut VSCore) -> i64,
pub getOutputIndex: unsafe extern "system" fn(frameCtx: *mut VSFrameContext) -> c_int,
pub newVideoFrame2: unsafe extern "system" fn(
format: *const VSFormat,
width: c_int,
height: c_int,
planeSrc: *mut *const VSFrameRef,
planes: *const c_int,
propSrc: *const VSFrameRef,
core: *mut VSCore,
) -> *mut VSFrameRef,
#[cfg_attr(
feature = "gte-vapoursynth-api-36",
deprecated(note = "use `addMessageHandler` and `removeMessageHandler` instead")
)]
pub setMessageHandler:
unsafe extern "system" fn(handler: VSMessageHandler, userData: *mut c_void),
pub setThreadCount: unsafe extern "system" fn(threads: c_int, core: *mut VSCore) -> c_int,
pub getPluginPath: unsafe extern "system" fn(plugin: *const VSPlugin) -> *const c_char,
#[cfg(feature = "gte-vapoursynth-api-31")]
pub propGetIntArray: unsafe extern "system" fn(
map: *const VSMap,
key: *const c_char,
error: *mut c_int,
) -> *const i64,
#[cfg(feature = "gte-vapoursynth-api-31")]
pub propGetFloatArray: unsafe extern "system" fn(
map: *const VSMap,
key: *const c_char,
error: *mut c_int,
) -> *const f64,
#[cfg(feature = "gte-vapoursynth-api-31")]
pub propSetIntArray: unsafe extern "system" fn(
map: *mut VSMap,
key: *const c_char,
i: *const i64,
size: c_int,
) -> c_int,
#[cfg(feature = "gte-vapoursynth-api-31")]
pub propSetFloatArray: unsafe extern "system" fn(
map: *mut VSMap,
key: *const c_char,
d: *const f64,
size: c_int,
) -> c_int,
#[cfg(feature = "gte-vapoursynth-api-34")]
pub logMessage: unsafe extern "system" fn(msgType: c_int, msg: *const c_char),
#[cfg(feature = "gte-vapoursynth-api-36")]
pub addMessageHandler: unsafe extern "system" fn(
handler: VSMessageHandler,
free: VSMessageHandlerFree,
userData: *mut c_void,
) -> VSMessageHandlerId,
#[cfg(feature = "gte-vapoursynth-api-36")]
pub removeMessageHandler: unsafe extern "system" fn(id: VSMessageHandlerId) -> c_int,
#[cfg(feature = "gte-vapoursynth-api-36")]
pub getCoreInfo2: unsafe extern "system" fn(core: *mut VSCore, info: *mut VSCoreInfo),
}
#[cfg(feature = "vapoursynth-functions")]
extern "system" {
pub fn getVapourSynthAPI(version: c_int) -> *const VSAPI;
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct VSScript {
_unused: [u8; 0],
}
#[repr(i32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum VSEvalFlags {
efSetWorkingDir = 1,
}
#[cfg(feature = "vsscript-functions")]
extern "system" {
#[cfg(feature = "gte-vsscript-api-31")]
pub fn vsscript_getApiVersion() -> c_int;
pub fn vsscript_init() -> c_int;
pub fn vsscript_finalize() -> c_int;
pub fn vsscript_evaluateScript(
handle: *mut *mut VSScript,
script: *const c_char,
scriptFilename: *const c_char,
flags: c_int,
) -> c_int;
pub fn vsscript_evaluateFile(
handle: *mut *mut VSScript,
scriptFilename: *const c_char,
flags: c_int,
) -> c_int;
pub fn vsscript_createScript(handle: *mut *mut VSScript) -> c_int;
pub fn vsscript_freeScript(handle: *mut VSScript);
pub fn vsscript_getError(handle: *mut VSScript) -> *const c_char;
pub fn vsscript_getOutput(handle: *mut VSScript, index: c_int) -> *mut VSNodeRef;
#[cfg(feature = "gte-vsscript-api-31")]
pub fn vsscript_getOutput2(
handle: *mut VSScript,
index: c_int,
alpha: *mut *mut VSNodeRef,
) -> *mut VSNodeRef;
pub fn vsscript_clearOutput(handle: *mut VSScript, index: c_int) -> c_int;
pub fn vsscript_getCore(handle: *mut VSScript) -> *mut VSCore;
pub fn vsscript_getVSApi() -> *const VSAPI;
#[cfg(feature = "gte-vsscript-api-32")]
pub fn vsscript_getVSApi2(version: c_int) -> *const VSAPI;
pub fn vsscript_getVariable(
handle: *mut VSScript,
name: *const c_char,
dst: *mut VSMap,
) -> c_int;
pub fn vsscript_setVariable(handle: *mut VSScript, vars: *const VSMap) -> c_int;
pub fn vsscript_clearVariable(handle: *mut VSScript, name: *const c_char) -> c_int;
pub fn vsscript_clearEnvironment(handle: *mut VSScript);
}